What the developers have confirmed
The current official game descriptions include blood testing among the checkpoint's stronger inspection methods. A June full-version announcement goes further, naming blood sample analysis and microscopic examination of suspicious specimens as expanded responsibilities.
That evidence supports the existence and general purpose of sample analysis: investigate a person or specimen when ordinary identity, document, or body checks leave a serious anomaly question unresolved. It does not support a published table of blood values, infection cutoffs, or guaranteed outcomes.
How to use sample evidence responsibly
This approach remains useful even if the final interface or progression differs from a pre-release announcement. It treats the sample as corroborating evidence and leaves interpretation to rules that can be observed rather than guessed.
- 01
Complete identity, role, clearance, timing, and document checks first.
- 02
Record the behavior or physical inconsistency that justifies escalation.
- 03
Use scans, temperature, or fingerprints when they directly address the uncertainty and are available.
- 04
Apply blood or microscopic analysis according to the current in-game instructions.
- 05
Compare the result with the complete evidence chain before deciding on containment.
Values deliberately left undocumented
No current official page supplies stable blood groups, infection values, microscopic pattern names, pass/fail thresholds, operating costs, or formulas connecting a sample to city infection. Community questions may reveal what players want to know, but they do not establish the answer.
After release, this guide can document readings only when they can be reproduced in the full build and tied to source evidence. Until then, any exact chart would be false precision, so it is intentionally absent.
